v2.1 [Oct 31, 2011]
Customers continue to make ever longer zoom movies, and even the 64-bit version of the zoom movie player hit a limitation that prevented movies longer than about 4900 zooms from being loaded. This is fixed and you can now create zoom movies up to the full precision of Fractal eXtreme. Some optimizations to the Mandelbrot deep zoom code were made. This gives up to a 25% speedup and is discussed in more detail here. Performance when repeatedly zooming was significantly improved. When Fractal eXtreme does its animated smooth-zoom after a double-click it is actually calculating the next image in the background. In the ideal scenario it can finish calculating the next image before it is actually needed, at which point you have true real-time fractal exploration. There used to be a 50-100 millisecond delay before this calculation began and this has been removed, so real-time fractal exploration - especially if you have a many-core processor - is now easier to get than ever before. Video synchronization on zoom movies was improved. Control of zoom movie playback speed was improved, especially at slow speeds. It was made harder to accidentally cancel the creation of a zoom movie.
v1.9 [Mar 28, 2008]
Bug fixes and SSE2 optimizations